This is a mandatory 2 week programme to be conducted as soon as the students enter the institution.
Normal classes start only after the induction program is over.
The induction programme has been introduced by AICTE with the following objective:
“Engineering colleges were established to train graduates well in the branch/department of
admission, have a holistic outlook, and have a desire to work for national needs and beyond. The
graduating student must have knowledge and skills in the area of his/her study. However, he/she
must also have a broad understanding of society and relationships. Character needs to be nurtured
as an essential quality by which he/she would understand and fulfill his/her responsibility as an
engineer, a citizen and a human being. Besides the above, several meta-skills and underlying values
are needed.”
“One will have to work closely with the newly joined students in making them feel comfortable, allow
them to explore their academic interests and activities, reduce competition and make them work for
excellence, promote bonding within them, build relations between teachers and students, give a
broader view of life, and build character.”
Hence, the purpose of this programme is to make the students feel comfortable in their new
environment, open them up, set a healthy daily routine, create bonding in the batch as well as
between faculty and students, develop awareness, sensitivity and understanding of the self, people
around them, society at large, and nature.
The following are the activities under the induction program in which the student would be fully
engaged throughout the day for the entire duration of the program.
(i) Physical Activity
This would involve a daily routine of physical activity with games and sports, yoga, gardening, etc.
(ii) Creative Arts
Every student would choose one skill related to the arts whether visual arts or performing arts.
Examples are painting, sculpture, pottery, music, dance etc. The student would pursue it everyday
for the duration of the program. These would allow for creative expression. It would develop a sense
of aesthetics and
also enhance creativity which would, hopefully, grow into engineering design later.
(iii) Universal Human Values
This is the anchoring activity of the Induction Programme. It gets the student to explore oneself and
allows one to experience the joy of learning, stand up to peer pressure, make decisions with
courage, be aware of relationships with colleagues and supporting stay in the hostel and
department, be sensitive to others, etc. A module in Universal Human Values provides the base.
Methodology of teaching this content is extremely important. It must not be through do's and don'ts,
but get students to explore and think by engaging them in a dialogue. It is best taught through group
discussions and real life activities rather than lecturing.
Discussions would be conducted in small groups of about 20 students with a faculty
mentor each. It would be effective that the faculty mentor assigned is also the faculty advisor for the
student for the full duration of the UG programme.
(iv) Literary Activity
Literary activity would encompass reading, writing and possibly, debating, enacting a play etc.
(v) Proficiency Modules
This would address some lacunas that students might have, for example, English, computer
familiarity etc.
(vi) Lectures by Eminent People
Motivational lectures by eminent people from all walks of life should be arranged to give the students
exposure to people who are socially active or in public life.
(vii) Visits to Local Area
A couple of visits to the landmarks of the city, or a hospital or orphanage could be organized. This
would familiarize them with the area as well as expose them to the underprivileged.
(viii) Familiarization to Dept./Branch & Innovations
They should be told about what getting into a branch or department means what role it plays in
society, through its technology. They should also be shown the laboratories, workshops & other
facilities.
(ix) Department Specific Activities
About a week can be spent in introducing activities (games, quizzes, social interactions, small
experiments, design thinking etc.) that are relevant to the particular branch of Engineering /
Technology / Architecture that can serve as a motivation and kindle interest in building things
(become a maker) in that particular field. This can be conducted in the form of a workshop. For
example, CSE and IT students may be introduced to activities that kindle computational thinking,
and get them to build simple games. ECE students may be introduced to building simple circuits as
an extension of their knowledge in Science, and so on. Students may be asked to build stuff using
their knowledge of science.
Induction Programme is totally an activity based programme and therefore there shall be no
tests / assessments during this programme.
References:
Guide to Induction program from AICTE
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